Quiz 7H35 Main


Slams with Endplays


 by Richard Pavlicek

As South, you are declarer in 6 S on each deal. Can you find the winning play?
In each case assume the missing trumps divide 2-1.

Problem 1

IMPsS 8 7 6 4WestNorthEastSouth
None vulH A 51 S
D A 8 3 2Pass3 SPass4 D
C A 7 3Pass4 HPass4 NT
Table Pass5 SPass6 S
Lead: C Q All Pass
 
 
S A K Q J 10 9
H 9 6
D K Q 9 4
6 S SouthC 2You win C A, ruff C 3 and draw trumps.

What next? A. Win H A, ruff C 7, win D K
B. Win H A, ruff C 7, lead H 9
C. Win D A, ruff C 7
D. Win D K, D A, ruff C 7

Problem 2

IMPsS K J 10WestNorthEastSouth
None vulH A K 10 92 NTPass4 C
D A 4Pass4 NTPass6 S
C A Q 7 5PassPassPass
Table 
Lead: H 8 
 
 
S A Q 9 7 6 5 4
H 4 3
D 2
6 S SouthC 6 4 3You win H A, S K and S A.

What next? A. Win H K, ruff H 10
B. Win D A, ruff D 4, finesse H 9
C. Win D A, ruff D 4, finesse C Q
D. Win D A, ruff D 4, duck club

Problem 3

IMPsS Q 10 8 6 4WestNorthEastSouth
None vulH A 10 7 41 NT
D K 3Pass2 CPass2 S
C A QPass4 CPass4 S
Table Pass6 SAll Pass
Lead: D JEast plays D 6 
 
 
S A J 9 7 5
H K 9 3
D A 7
6 S SouthC K J 6East plays S 2 on first spade lead.

Your play? A. Win D A, cash S A
B. Win D A, C A, C K-J
C. Win D K, run S Q
D. Win D K, S Q to ace

Quit

Explanations

Top Slams with Endplays

Problem 1

The only problem on this deal is a bad diamond break, and a neat endplay will ensure your success. Win the C A and ruff a club; draw the enemy trumps; cross to dummy with a heart (not a diamond!), and ruff the last club.

The key play now is to cash one top diamond in your hand, then exit with a heart. Whoever wins must lead a diamond (else give you a ruff and discard), and you simply play second hand low to guarantee picking up the diamonds. No lie of the cards can defeat you.

Problem 2

The problem here is not to rely on the club finesse, and again you can ensure your contract with the proper technique. Win the H K and draw trumps in two rounds. Next cash the D A and ruff a diamond to eliminate that suit.

West’s opening lead places East with the H Q-J. You are now ready for an endplay: Lead a heart and finesse the nine which East must win — and you can claim! Whether East returns a heart, a diamond or a club, this will give you an extra trick and the contract.

Problem 3

Normally, with 10 cards missing the king, the proper play is to take the finesse. In this case, however, you should refuse the 50-percent finesse in favor of an endplay that offers a greater chance. Win the D K and lead the S Q (in case East covers) but win the ace regardless.

Assuming the S K does not drop, cash the D A and win all the clubs (overtaking the C Q) before exiting with a trump. Whoever wins must lead a heart — then you will make your contract whenever the H Q-J are in different hands.

Quiz 7H35 MainTop Slams with Endplays

© 1995 Richard Pavlicek