Quiz 7H26 (Jan 94) by Richard Pavlicek

on each deal. Can you find the surefire play to guarantee making your contract?
1.
4
by South
![]() | A K 9 5 K 6 4 A Q 9 K 9 2 | |
Lead: Q | ![]() | East plays 3 |
![]() | Q J 10 8 7 6 5 3 2 4 3 A 4 |

A and draw the missing trumps (three rounds if necessary). Lead a club to the king and ruff the last club in your hand.
Next lead a diamond and finesse the nine (unless West plays the 10 or jack, then finesse the queen). When East wins this trick he will be endplayed: A heart lead allows you to win the
K; a diamond lead gives you a free finesse; or a club lead allows you to discard a heart and ruff in dummy.

4
by South
![]() | A 3 2 9 8 6 5 4 A K J 10 4 | |
Lead: 9 | ![]() | East plays 6 |
![]() | K Q J 10 4 A 8 5 4 3 2 3 2 |

A (do not cash the
A). Lead dummys last spade to your hand and draw all of the enemy trumps.
Next lead a club and finesse the jack. If this loses you will have 10 guaranteed tricks: five spades, the
A, a heart ruff, and three clubs. Note: If the club finesse works, do not repeat it (a clever East player might duck with the queen).

4
by South
![]() | K 10 8 7 4 A Q J 2 5 4 3 K |
Lead: A | ![]() |
![]() | A Q J 9 6 5 3 2 6 4 K 7 2 |

The lifetime guarantee: Discard a heart at trick one. Wests only safe return is a heart, but now you can hop up with dummys ace and lead the
Q for a ruffing finesse (if East does not produce the king, discard a diamond). Even if West wins the
K, your
K cannot be led through and dummys
J will be established for a discard.

Copyright © 1994 Richard Pavlicek. All rights reserved.