Main   Bridge Basics 1UB7 by Richard Pavlicek  

Bridge Terms

Artificial bid
A bid that is not related to the named suit or notrump; examples are Stayman 2 C and Blackwood 4 NT
Balanced
A hand pattern with no singleton or void and at most one doubleton; i.e., 4-3-3-3, 4-4-3-2 or 5-3-3-2
Bid
A call that names a number and a suit or notrump
Call
Any bid, pass, double or redouble
Control
The ability to win the first or second round of a suit at a trump contract; i.e., the ace, king, singleton or void
Dealer
The player who deals the cards and makes the first call
Declarer
The player who, for his side, first names the suit or notrump of the final bid and will play the hand
Defender
Either of the two players who are declarer’s opponents
Doubleton
A holding of exactly two cards in a suit
Dummy
The partner of the declarer; or the cards of that player
Finesse
An attempt to win a trick or force out an enemy honor with a card that is not the highest card
Forcing
The condition of a bid that partner must not allow it to become the final contract
Game
A trick score of 100 or more, which can be made with a single bid of at least 3 NT, 4 H, 4 S, 5 C or 5 D
Game forcing
The condition of a bid that requires the partnership to keep bidding until game is reached
Grand slam
Any seven-bid; a contract to win all 13 tricks
Honor
Any of the cards: ace, king, queen, jack or ten
Invitational
The condition of a bid that requests partner to bid again with a maximum or to pass with a minimum
Jump
A bid that skips one level of bidding
Jump shift
A jump in an unbid suit
Lead
The first card played to any trick
Maximum [Minimum]
The state of holding the upper half [lower half] of the point count indicated by your previous bid
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New suit
A suit that has not been bid; an unbid suit
Opening bid
The first bid made in the bidding
Opening lead
The first lead made in the play, which must be made by the defender to the left of declarer
Overcall
A bid as the first action by your side after an opponent has opened the bidding
Pattern
The number of cards held in each suit
Penalty double
The normal meaning of a double; i.e., to increase the penalty if the final contract is defeated
Preemptive bid
A bid that skips two or more bidding levels
Raise
A bid that increases the level in partner’s last bid suit
Rebid
The second or subsequent bid by the same player
Response
The first bid made by a player after his partner has just previously bid or doubled
Ruff
The play of a trump when unable to follow to the suit that was led
Sequence
Two or more touching cards in a suit, such as J-10; an honor sequence like Q-J-10 is an excellent lead
Signal
The deliberate play of a card by a defender for the purpose of giving information to partner
Sign-off
The condition of a bid that requires partner to pass
Singleton
A holding of exactly one card in a suit
Slam
Any six-bid; or as a general term, any six- or seven-bid
Stopper
Protection in a suit, generally for notrump play, at least as good as the ace, K-x, Q-x-x or J-x-x-x
Takeout double
A double that asks partner to bid
Tame
A hand pattern that is almost balanced; possibilities are 4-4-4-1, 5-4-2-2, 5-4-3-1, 6-3-2-2 or 6-3-3-1
Top tricks
Tricks that can be won immediately with high cards
Trump fit
A combined holding between you and partner of at least eight cards in a suit that you expect to be trumps
Turkey
Anyone who believes that this is a bridge term
Void
A holding of no cards in a suit; a nonexistent suit
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© 2013 Richard Pavlicek