Bridge Basics 1T29 by Richard Pavlicek

Bidding Goals
If a major-suit trump fit does not exist, your best contract is usually notrump if both hands are balanced or nearly balanced.
Your last choice should be to play in a minor-suit trump fit.
In order to bid game and have a good chance of succeeding, you and partner together must have a certain number of points:
| Game Bid | Points Required |
|---|---|
3 NT, 4 or 4 ![]() | 26 |
5 or 5 ![]() | 29 |
Notice that minor-suit games require 3 additional points because it is necessary to win 11 tricks. This is the reason that minor suits are given a low priority when deciding the best contract.

Responses to One NotrumpFirst you should consider whether the best contract will be in a major suit or in notrump. Is a major-suit trump fit likely? Note that partner promised a balanced hand so he has at least two cards in every suit.
Next you should consider whether to bid game. This is done by adding your points to the 16-18 HCP shown by partner. Is it possible to reach 26 points? Keep this in mind as you decide what to do.
This lesson explains the basic responses to one notrump. You will learn additional responses when you get to Lesson 9.
With 7 points or less, responder should bid his major suit at the two level. The opening notrump bidder should pass because game is out of reach (7 + 18 = 25 at most). This contract will often fail, but it usually will be better than a contract of one notrump.
With 10 points or more (enough for game as 10 + 16 = 26 at least), responder may bid his major suit at the three level. Alternatively, with a six-card or longer major suit, responder may bid at the four level.
These responses are summarized in the following table:
| Points | Suit Length | Response |
|---|---|---|
| 1-7 | 5+ | 2 or 2
|
| 10+ | 5+ | 3 or 3
|
| 10-14 | 6+ | 4 or 4 ![]() |
After a response of three hearts or three spades, opener must not pass because responder has announced the strength for game but game has not been reached. With three or more cards in responders suit, opener should raise to four hearts or four spades, respectively. With a doubleton in responders suit, opener should bid three notrump.
If game is out of reach (0-7 points), simply pass. One notrump will be the final contract.
If game is possible (8-9 points), respond two notrump. This is called an invitational bid as it invites opener to bid game with a maximum; opener should pass with a minimum. More specifically, opener should bid three notrump with 17 or 18 points, or pass with 16 points.

If game is assured (10-14 points), respond three notrump. This completes game so the bidding is over; opener must pass.
The following table summarizes these options:
| Points | Response |
|---|---|
| 0-7 | Pass |
| 8-9 | 2 NT |
| 10-14 | 3 NT |
Winning tip: Get in the habit of adding your points to partners any time you know partners point range. This will allow you to figure out the proper contract even if you forget the specific rules.

Quiz 3
1.
![]() | ![]() |
![]() | Q J 6 5 8 6 2 K 10 5 3 7 2 |
Points _____
Call _____
2.
![]() | ![]() |
![]() | Q 10 8 6 2 9 5 J 6 4 9 8 3 |
Points _____
Call _____
3.
![]() | ![]() |
![]() | K 7 5 4 3 A K 3 J 10 9 6 2 |
Points _____
Call _____
4.
![]() | ![]() |
![]() | 3 2 K Q 9 8 6 Q 7 3 A 6 4 |
Points _____
Call _____
5.
![]() | ![]() |
![]() | 10 5 3 A 2 Q J 7 4 Q 8 6 3 |
Points _____
Call _____
6.
![]() | ![]() |
![]() | 9 4 J 7 4 2 8 6 Q 10 8 5 2 |
Points _____
Call _____
7.
![]() | ![]() |
![]() | J 10 2 7 5 K J 6 3 2 K 7 5 |
Points _____
Call _____
8.
![]() | ![]() |
![]() | 2 9 8 7 5 3 Q J 8 7 5 4 3 |
Points _____
Call _____
9.
![]() | ![]() |
![]() | K Q 8 A J 10 6 K J 2 6 5 4 |
Points _____
Call _____
10.
![]() | ![]() |
![]() | K Q 10 8 6 5 2 K 10 4 9 8 3 |
Points _____
Call _____
11.
![]() | ![]() |
![]() | A J 3 9 7 2 J 10 5 3 2 8 7 |
Points _____
Call _____
12.
![]() | ![]() |
![]() | A J 8 7 3 A J 8 7 3 10 2 9 |
Points _____
Call _____

Answers| 1. | 6 |
| Pass |
| 2. | 4 |
2 ![]() |
| 3. | 11 |
| 3 NT |
| 4. | 12 |
3 ![]() |
| 5. | 9 |
| 2 NT |
| 6. | 3 |
| Pass |
| 7. | 8 |
| 2 NT |
| 8. | 6 |
2 ![]() |
| 9. | 14 |
| 3 NT |
| 10. | 10 |
4 ![]() |
| 11. | 6 |
| Pass |
| 12. | 13 |
3 ![]() |

Copyright © 2007 Richard Pavlicek. All rights reserved.