Once upon a time, a king named Arthur wished to conquer the world. He lacked the swords and lances for such a feat, so he gathered his knights of the bridge table. Venture forth young men to nether regions, commanded Arthur. First to the land of the Goths! Then east to the Punjab! Triumph, and you shall be nobly rewarded with shares of my kingdom. And so the quest began.
These six bidding problems are from a past tournament. Perhaps my clues will help you guess the year and location, but dont worry about that. As South, simply select your call.
In September 2005 these problems were presented as a poll, with 1403 entrants from 122 locations.The poll is closed, but you can still try it as a quiz and find your score immediately.
Assume both sides use Standard American bidding (unless noted otherwise) with 15-17 notrumps, five-card majors and weak two-bids. Object is to find the best call based on judgment so only basic conventions are allowed. For a system reference, see Standard American Bridge.
Aim your lances and prepare for battle!
The first joust should be easy, as youre protected by a long suit of armor.
1. game force
1. not a game try
Click to see how you did
© 2005 Richard Pavlicek