Challenge 7V41  MainAnalyses


Dog Days of Summer


Scores by Richard Pavlicek

As the summer lingers on, a spell of listlessness occurs for most people. Call it the blues, or doldrums, or dog days — the feeling is hard to explain, but it’s there. And so it happens in bridge: We all go through occasional spells of bad luck and bad cards.

Guess what? Now it’s your turn to hold the tram tickets. On each of these problems your hand is a real dog, yet fate has made you declarer. Fortunately, partner is a card rack, so the contracts are sound.

In August 2001 these problems were presented as a contest, which had 327 entrants from 83 locations. The contest is now closed, but you can still challenge yourself and find your score immediately. As South on each problem, just choose your play from options A-F. Each option is rated on a 1-to-10 scale based on my judgment.

Bidding is standard (unless noted). Opponents use standard leads and signals.
For a reference see Standard American Bridge. Assume all players are experts.

So why are you just sitting there? Time to get out of the doghouse and on with your life. If you apply a bit of dogged determination, you may win a fabulous prize*, but one little slip and you’re dog meat.

*Prizes include biscuits and flea collars. Winners must be of family Canidae, house trained and have at least
one year of obedience school. Employees of PavCo Kennels and immediate family are ineligible.

Problem 1

IMPsS 5 3WestNorthEastSouth
N-S vulH A K 4 3LHOPartnerRHOYou
D A K 31 SDblPass2 D
C A Q 10 3Pass2 SPass3 NT
Table PassPassPass
Lead: S AEast plays S 4 
 
 
S Q 9 2
H 9 2
D Q J 9 6
3 NT SouthC 7 6 5 4

At trick two West leads the H J, you win the king and East plays the H 7. What next?

A. Cash four diamonds, finesse C Q
B. Cash three diamonds, finesse C Q
C. Win D A, D 3 to queen, finesse C Q
D. Lead D 3 to queen, finesse C Q
E.  Win C A, D A, D 3 to queen, lead to C Q
F.  Win C A, lead D 3 to queen, lead to C Q

Problem 2

IMPsS A Q 9WestNorthEastSouth
E-W vulH A KLHOPartnerRHOYou
D 4 32 H
C A 7 6 5 4 3Pass4 HPassPass
Table Pass
Lead: H 9East plays H 2 
 
 
S J 3 2
H Q J 10 6 5 4
D J 8 5
4 H SouthC 2

After winning the H K, what next?

A. Win C A, ruff club, lead S J to queen
B. Win C A, ruff club, lead S J and let it ride
C. Win C A, ruff club, lead S 2 to queen
D. Win C A, ruff club, lead S 2 to nine
E.  Win C A, ruff club, win H A
F.  Lead the C 3

Note: If you lead the S J or S 2, West plays the S 4.

Problem 3

IMPsS Q JWestNorthEastSouth
None vulH 10 4LHOPartnerRHOYou
D A K J 9 4 2Pass1 DPass2 S1
C A K JPass2 NT2Pass4 S
Table PassPassPass
Lead: H QEast plays H K 
 1. weak
 2. artificial force
S A 10 9 8 7 5
H 8 6 5
D 7
4 S SouthC 10 9 8

At trick two East leads the S 2 to North’s jack (West plays S 3). What next?

A. Lead S Q to the ace
B. Lead S Q and let it ride
C. Lead the H 10
D. Win D A-K to pitch heart, run S Q
E.  Win D A-K to pitch heart, ruff diamond
F.  Win D A-K to pitch club, ruff diamond

Note: No honor drops if you cash D A-K.

Problem 4

MatchpointsS AWestNorthEastSouth
Both vulH K 8 7 2LHOPartnerRHOYou
D A K 8 6 31 SDbl3 S1Pass
C A 5 2PassDblPass5 C
Table PassPassPass
Lead: S JEast plays S 9 
 1. weak
 
S 8 6 2
H 4 3
D 7 4 2
5 C SouthC K Q J 4 3

After winning the S A, what next?

A. Win D A-K, give up a diamond
B. Win D A, duck a diamond
C. Duck a diamond
D. Win C K, heart to king, lead a heart
E.  Win C K, heart to king, win D A-K
F.  Win C K, heart to king, duck a diamond

Problem 5

IMPsS 3WestNorthEastSouth
Both vulH A K 4 3LHOPartnerRHOYou
D A K Q JPass2 C2 SPass
C A K 7 6Pass3 SPass4 D
Table Pass5 DPassPass
Lead: D 2East plays D 3 Pass
 
 
S 9 8 5 4
H 10
D 10 9 8 7
5 D SouthC 8 4 3 2

After winning the D A, what next?

A. Lead the S 3
B. Win H A-K (pitch spade), C A, ruff heart
C. Win H A-K (pitch club), C A, ruff heart
D. Win H A, C A, ruff heart, C K, give up a club
E.  Win C A-K, give up a club
F.  Duck a club

Problem 6

MatchpointsS A 5 4WestNorthEastSouth
None vulH A K 6LHOPartnerRHOYou
D A K 51 CDblPass1 H
C A 7 4 2Pass2 CPass4 H
Table Pass6 HPassPass
Lead: C KEast plays C 5 Pass
 
 
S Q J 6
H Q 9 7 5 3 2
D 7 3 2
6 H SouthC 6

Your play?

A. Win C A, H A-K, ruff club, lead S J
B. Win C A, ruff club, H A, ruff club
C. Duck, win C A (pitch spade), H A-K, lead trumps
D. Duck, win C A (pitch diamond), H A-K, lead trumps
E.  Duck, ruff second club, lead S J
F.  Duck, ruff second club, win H A-K, D A-K

Note: Trumps split 2-2.

 Click to see how you did

Challenge 7V41 MainAnalysesScoresTop Dog Days of Summer

© 2001 Richard Pavlicek