System Notes 7G05 by Richard Pavlicek

General Approach
Strong forcing opening: 2 

Notrump Opening Bids
2
= Stayman; if followed by:
2
= weak; at least 4-4 majors
2
= invitational; 5+ spades and 4 hearts
3
or 3
= game forcing
Jacoby transfer
2
= minor-suit Stayman (at least invitational)
3
or 3
= weak
Texas transfer (thru 3
in competition)
After a double: system on; redouble = rescue
Negative double at 3 level only
After an overcall thru 3
:
2 NT = clubs*
3
= diamonds*
3
= hearts*
3
= spades*
3
= artificial; asks for stopper in enemy suit
4
= Gerber
*or Stayman if suit was naturally bid by enemy
2 NT = 20 to 22 HCP
Stayman; Jacoby; 3
=
+
slam try; Texas
3 NT = 25 to 27 HCP
Stayman; Jacoby; 4
=
+
slam try

Major Openings1 NT = 6 to 14 (forcing)
Two-over-one GF unless responder rebids same suit
2 NT = 15+ (11-12 in competition)
Double raise = limit (also in competition)
3 NT = forcing raise (no splinter)
Splinter bids (in competition must be a jump cue)
Reverse Drury
Minor OpeningsInverted minor raises (also in competition)
1 NT = 6 to 10
2 NT = 15+ (11-12 in competition)
3 NT = 13 to 14

Two-Club Opening
2
= 0-7 HCP; may be waiting with awkward hand
Other responses = 8+ HCP; natural
Cheaper minor (3
or 3
) second negative
Weak Two-Bids2 NT only force; asks for feature if not minimum
Other Conventional Calls
or higher jump) over majors onlyWeak jump shift responses
Preemptive reraises
Responders 2nd round jumps GF by unpassed hand
New minor forcing and fourth suit forcing (11+)

Special Doubles
Responsive thru 4 
Maximal (only if no game try is available and both opponents have acted)
Direct NT Overcalls
2 NT nonjump = 16 to 19 (14 to 17 in passout)
Respond as to 2 NT opening
2 NT jump = unusual for two lower unbid suits
3 NT = natural; may be unbalanced with long minor
All responses natural (except a cue-bid)
Simple OvercallSimple response = 8-11
Jump raise = weak
Cue-bid = 1 round force
Vs. All NT Openings
Astro (all positions):
2
= hearts + either minor
2
= spades + any other suit
2
, 2
, 3
, 3
= natural; 1-suiter
2 NT = both minors

Jump OvercallRespond as to same opening
Over Opps T/O DblAll suit jumps weak
Redouble implies no fit
2 NT = limit major raise (natural with fit over minor)
Opening Preempts
Vs. Enemy Preempts
Double of 4
, 4
, 5
or 5
= optional
4 NT over 4
= all suit takeout
4 NT over any other major bid = minors

Psychics
Direct Cue-bid3-level cue-bid = strong 1-suited hand
Slam Conventions
/5
(must be a jump over 1 NT or 2 NT)Regular Blackwood
D-O-P-I over Blackwood interference

Opening Leads vs. SuitsAce from A-K (except doubleton)
J/10/9 shows zero or two higher
Opening Leads vs. NTAce asks for unblock or count
J/10/9 shows zero or two higher
High from three small
Signals

Copyright © 2008 Richard Pavlicek. All rights reserved.