Bidding Guide 2Z21 Main |
Point Count
| by Richard Pavlicek |
How to evaluate a bridge hand
High-Card Points
For all bidding
each Ace | 4 points |
each King | 3 points |
each Queen | 2 points |
each Jack | 1 point |
Also, if your hand contains
any combination of 4 aces and tens | 1 point |
Distributional Points
For all suit bidding
each Void | 3 points |
each Singleton | 2 points |
each Doubleton | 1 point |
Do not count these points in partners bid suit unless a trump fit is known to exist in some other suit.
Do not count if the singleton is a king or queen. Add only 1 point for a singleton jack (in effect you are counting the singleton as 2 and ignoring the 1 HCP for the jack).
Do not count if doubleton is K-Q, K-J, Q-J, Q-x or J-x.
Declarer Points
When partner raises your suit
5th trump if you did not show 5 | 1 point |
each trump over 5 | 2 points |
each side suit card over 3 | 1 point |
These points are added to your previous total, which already includes both HCP and distributional points.
Dummy Points
When raising partner with 4+ trumps
each Void | 2 points |
each Singleton | 1 point |
When you will be the dummy in notrump
each card over 4 in a suit headed by the queen or higher | 1 point |
Point-Count Goals
Add your total points to the points shown by partner to determine a bidding goal.
If your partnership total is
25 points or less | stop as low as possible |
26-32 points | game in 3 NT, 4 or 4 |
29-32 points | game in 5 or 5 |
33-36 points | slam (any 6-bid) |
37+ points | grand slam (any 7-bid) |
Playing Tricks
Use instead of point count for preemptive bids and for bidding extremely freakish hands.
For honor holdings in any suit
A-K-Q | 3 tricks |
A-K-J or A-Q-J | 2.5 tricks |
A-K, A-Q-10 or K-Q-J | 2 tricks |
A-Q, A-J-x, K-Q-x or K-J-10 | 1.5 tricks |
A, K-Q, K-J, K-10-x or Q-J-x | 1 trick |
K-x, Q-x-x or J-10-x | 0.5 trick |
For length in any suit
Bidding Guide 2Z21 Main | | Top Point Count |
© 2002 Richard Pavlicek